Brendan ‘PlayerUnknown’ Greene is leaving Krafton and starting PlayerUnknown Productions


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Brendan “PlayerUnknown” Greene leaves the Krafton Game Union to start PlayerUnknown Productions. Krafton will hold a minority stake in the new studio.

Greene is best known as the creator of PlayerUnknown’s Battlegrounds, or PUBG, which Krafton owns. His new studio is located in Amsterdam, the Netherlands. His departure is a big deal because Greene’s work has resulted in a major shift in the first person shooter genre, generating more than $ 5.1 billion in revenue from the mobile version of PUBG alone, according to measurement company Sensor Tower. The PC and console versions have generated billions more in revenue, with more than 70 million copies sold in mid-2020.

Due to Greene’s battle royale work, Krafton went public earlier this month and raised $ 3.75 billion for acquisitions. Krafton is now valued at $ 16.5 billion.

“I’m so grateful to everyone at PUBG and Krafton for giving me an opportunity and the opportunities they have offered me over the past four years,” Greene said in a statement. “Today I am excited to take the next step in my journey to create the kind of experience I have been envisioning for years. Again, I’m grateful to everyone at Krafton for supporting my plans, and I’ll reveal more about our project at a later date. “


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PlayerUnknown Productions is an independent development studio. The team is studying the systems to enable massive scaling in open world games.

Greene is often referred to as the father of the battle royale genre. He originally designed the mode as a mod for the Arma line of military shooters. After first introducing the mode to a wider audience in H1Z1, he developed the multi-award winning game that bears his name, PlayerUnknown’s Battlegrounds (PUBG).


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